Three.js
JavaScript library for rendering 3D graphics in the browser via WebGL.
Three.js is an open-source JavaScript library for rendering 3D graphics directly in the web browser. It builds on WebGL and provides a more accessible programming interface for assembling scenes with objects, cameras, light sources, materials and textures, without having to control WebGL fully by hand.
Three.js is used for 3D product displays, interactive visualizations, data graphics and immersive web experiences, among other things. Because the computation happens in the browser, no additional software or plug-in is required.
What Provimedia uses it for
Provimedia uses Three.js to implement 3D visualizations and interactive effects directly in the browser.
Want to use Three.js for your project?
In a free conversation, let's find out how we can implement this for you.
More from Frontend
Alpine.js
Lightweight JavaScript framework for interactivity directly in the markup.
Learn moreAngular
Comprehensive TypeScript framework from Google for complex single-page applications.
Learn moreBootstrap
CSS framework with ready-made components and a grid system.
Learn moreCSS3
Stylesheet language for designing and laying out web pages.
Learn moreFlutter
Open-source UI framework from Google for cross-platform apps.
Learn moreGSAP
JavaScript library for high-performance animations on the web.
Learn moreHTML5
Current version of the markup language for structuring web pages.
Learn moreInertia.js
Adapter that connects single-page apps with classic server-side frameworks without a separate API.
Learn more